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Paul E. Debevec, Camillo J. Taylor, Jitendra Malik : Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach. SIGGRAPH 1996
Paul E. Debevec, Jitendra Malik : Recovering high dynamic range radiance maps from photographs. SIGGRAPH 1997
Paul E. Debevec : Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dynamic Range Photography. SIGGRAPH 1998
Paul E. Debevec, Yizhou Yu, George Borshukov : Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping. Rendering Techniques (RT) 1998
Yizhou Yu, Paul E. Debevec, Jitendra Malik, Tim Hawkins : Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs. SIGGRAPH 1999
Andreas Wenger, Andrew Gardner, Chris Tchou, Jonas Unger, Tim Hawkins, ... Paul E. Debevec   : Performance relighting and reflectance transformation with time-multiplexed illumination. ACM Trans. Graph. (TOG) 24(3):756-764 (2005)
Paul E. Debevec, Andreas Wenger, Chris Tchou, Andrew Gardner, Jamie Waese, ... Tim Hawkins   : A lighting reproduction approach to live-action compositing. SIGGRAPH 2002
Paul E. Debevec, Andreas Wenger, Chris Tchou, Andrew Gardner, Jamie Waese, ... Tim Hawkins   : A lighting reproduction approach to live-action compositing. ACM Trans. Graph. (TOG) 21(3):547-556 (2002)
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